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Incoming Resources
- Coup, design, Rikki Tahta ; development: Haig Tahta and Sacha Tahta ; graphic design: Luis Francisco ; illustration: Jarek Nocoń
- Can you name 5
- Trekking through history, a game by Charlie Bink
- Catan, trade, build, settle
- Splendor, Marc Andre
- Mysterium Park, Oleksandr Nevskiy, Oleg Sidorenko
- Froggit, concept, game design & artwork, SMART--Belgium
- Wildcraft!, an herbal adventure game, created and written by Kimberly Gallagher, M. Ed. ; artwork by Beatriz Mendoza]
- Ticket to ride, the cross-country train adventure game!, game design by Alan R. Moon ; illustrations by Julien Delval
- Gathering a garden board game
- Pandemic, a game by Matt Leacock ; artwork by Chris Quilliams
- Splendor, duel, Marc André & Bruno Cathala
- Cascadia, a game by Randy Flynn ; illustrated by Beth Sobel
- SmartCar 5x5, preschool puzzle game
- Cranium Hoopla
- Everdell, James A. Wilson ; with art by Andrew Bosley
- 5 minute dungeon, a chaotic, cooperative, real-time card game
- Outfoxed, a cooperative whodunit game
- Day and night
- Wingspan, designed by Elizabeth Hargrave ; illustrated by Natalia Rojas, Ana Maria Martinez Jaramillo, and Beth Sobel
- Code master, programming logic game
- Onitama, Shimpei Sato
- Code Monkey Island, the game of programming, monkeys, & fun, authored and designed by Raj Sidhu
- Machi Koro, game design by Masao Suganuma ; art by Noboru Hotta
- Giant uno
- Azul, a game by Michael Kiesling
- Gnomes at night, dare to enter the maze!, Carlo A. Rossi, Alfredo Berni
- Forbidden desert, thirst for survival, game by Matt Leacock
- Planet, game by Urtis Šulinskas ; illustrated by Sabrina Miramon